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Welcome to the developer's world! You can find developers from all over the world here. Feel free to discuss, share, and help each other with everything related to game creation! In the Game Design section, you can discuss gameplay, level design, background story, etc.; Form a team or simply ask for game resources such as orignal art paintings, special effects, sound effects, characters, scenes, and items in the Game Resources section; If you encounter any problems regarding code implementation, Scripting section is ready for all creators. You are also welcome to share your daily mood and your development progress - write whatever you want in Free Talk! Together with all creators, let's explore the magical world of Blockman GO - Adventure together!
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I had a dream.
hang Su 2022.03.31 151 2Wanna game created on my own to be played by more than 100000 people. Hope this could be realized ASAP.
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Skill realization: summon a monster
hang Su 2022.03.31 150 1Code: Client script: local function MonsterspawnRequests(mosterId) PackageHandlers.sendClientHandler("MonsteSpawn",{mosterId}, function() print("A monster build request has been sent") end) end summonBar.Moster_1.onMouseClick = function(instance, window) if(gold>=monstersButtons[1].cost) then gold=gold-monstersButtons[1].cost goldText:setText("Gold:"..gold) MonsterspawnRequests(monstersButtons[1].id) end end Server-side script: PackageHandlers.registerServerHandler("MonsteSpawn", function(player, parameter) local mosterId=pa...
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Love to develop in Blockman GO - Adventures!
hang Su 2022.03.31 142 0Look good on Blockman GO - Adventures although it is quite new up to now. Hoping to grow with BMGA and share self-developed games to more people:D
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Code sharing: modify character skins while casting abil...
hang Su 2022.03.31 141 0local player_skill = params.player_skill print("27[4;34;43m--------release silks--------27[0m") local skinData = { custom_wing = "custom_wing_6" } player_skill:changeSkin(skinData) World.Timer(36,function() skinData = { custom_wing = "custom_wing_7" } player_skill:changeSkin(skinData) return false end)
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Hi friends: I am new to forum.
hang Su 2022.03.31 141 0Hi, I am a new comer here. I like playing games on BMGA and looking for someone to talk to. I would appreciate it if any forum comers welcomed me, thanks guys :D.
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Express X: Icon Design Sharing!
hang Su 2022.03.31 140 0Greetings guys!I'm so glad to share the icon of Express X here. And I do wanna see more icon and banner design from you guys!Let's share here to get more inspirations!
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Snow Mango: More Inspirations
hang Su 2022.03.31 139 0Hi guys! Here is what I got for the Snow Mango's icon & banner. I'm actually not a pro on art design, so basically wanna get more inpirations from you guys! Appreciate!
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Need some music to have a good rest today:)
hang Su 2022.03.31 138 1Just finished a whole day scripting....A little bit tired but happy with the progress. Need some light music to relax, any recommendation?
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Guide: Register the server communication protocol
hang Su 2022.03.31 136 0local DBHandler = require "dbhandler" PackageHandlers.registerServerHandler("LevelChangeServer", function(player, packet) DBHandler:setData(player.platformUserId, 51, packet[1],true) World.CurWorld.SystemNotice(1, "level up: "..string.format("%.0f",packet[1]), 40) end) PackageHandlers.registerServerHandler("ExpChangeServer", function(player, packet) DBHandler:setData(player.platformUserId, 52, packet[1],true) end)